QuasarEngine
Cross-platform 3D engine and editor
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EntryPoint.h
Go to the documentation of this file.
1#pragma once
2
7
9#include <quasar/core/Base.h>
10
11#include <string>
12#include <vector>
13
14namespace Quasar
15{
31 Scope<Application> CreateApplication(std::vector<std::string> arguments);
32}
The application: it creates the window, owns the layers and runs the main loop.
Contains the base definitions and utilities for the Quasar engine.
Contains all the engine code.
std::unique_ptr< T > Scope
Pointer with a single owner. Alias of std::unique_ptr.
Definition Base.h:23
Scope< Application > CreateApplication(std::vector< std::string > arguments)
Creates the application of the program.