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QuasarEngine
Cross-platform 3D engine and editor
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The folder where an application stores the files of the current user. More...
#include <filesystem>#include <optional>#include <string_view>Go to the source code of this file.
Namespaces | |
| namespace | Quasar |
| Contains all the engine code. | |
Functions | |
| bool | Quasar::IsValidUserDataName (std::string_view name) |
| Tells if a name can be used as the organization or the application name of a user data folder. | |
| std::optional< std::filesystem::path > | Quasar::GetUserDataDirectory (std::string_view organization, std::string_view application) |
| Returns the folder where an application stores the files of the current user, such as its settings or its saved games. | |
The folder where an application stores the files of the current user.