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QuasarEngine
Cross-platform 3D engine and editor
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Tells at compile time which platform and build type the engine is built for. More...
#include <quasar/core/PlatformDetection.h>
Tells at compile time which platform and build type the engine is built for.
The functions are constexpr, so they can be used with if constexpr. Unlike #ifdef, both branches are still compiled and checked on every platform.