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QuasarEngine
Cross-platform 3D engine and editor
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Files | |
| Event.h | |
| Base class of all events, with their types and categories. | |
| EventDispatcher.h | |
| Calls the right handler for an event, depending on its type. | |
| GamepadEvent.h | |
| Events sent by the gamepads: connection, disconnection, buttons and axes. | |
| KeyEvent.h | |
| Events sent by the keyboard: key presses, key releases and typed characters. | |
| MouseEvent.h | |
| Events sent by the mouse: cursor moves, scrolling and button presses and releases. | |
| WindowEvent.h | |
| Events sent by the window: close, resize, focus changes and minimization. | |